This name will appear across all settlement details.
Genre cannot be changed after creation.

Density
Town
43/500
Density affects population size and building height.
Economic Base
Smithing
54/500
Economic base defines the primary source of wealth.
Socioeconomic Status
Uneven
59/500
Status affects quality of life and services.
Political Regime
Hereditary Lordship
56/500
Main ruling model that defines who holds formal authority.
Government Status
Tense
53/500
Health of the administration and how stable local governance is.
Security Force
Militia
50/500
Organizations responsible for enforcement, patrol and order.
Race Majority
Dwarves
53/500
Dominant ancestry or culture shaping the population.
Racial Relations
Fragile
55/500
Tone of daily coexistence between the communities living here.
Cultural Traits
Forge Oaths
59/500
Shared customs, events and habits that define local identity.
Settlement Status
Recovering
38/500
The current overall state of the settlement and its momentum.
Notable Traits
Ironbridge
55/500
Unique sites, services or characteristics that make the place memorable.
Rumors
Sabotage
59/500
Whispers, dangers or hooks that can drive adventures and scenes.
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